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	<title>Comments on: Good Game Trailers</title>
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	<link>http://www.sethcheek.com/blog/2009/01/14/good-game-trailers/</link>
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		<title>By: The Official Website of Seth Cheek</title>
		<link>http://www.sethcheek.com/blog/2009/01/14/good-game-trailers/comment-page-1/#comment-1134</link>
		<dc:creator>The Official Website of Seth Cheek</dc:creator>
		<pubDate>Mon, 27 Apr 2009 16:28:28 +0000</pubDate>
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		<description>[...] apparently like game trailers with interesting music choices, like in my first post like this.&#160; This is an old one, but now, after starting watching House, I remembered this one.&#160; If [...]</description>
		<content:encoded><![CDATA[<p>[...] apparently like game trailers with interesting music choices, like in my first post like this.&#160; This is an old one, but now, after starting watching House, I remembered this one.&#160; If [...]</p>
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		<title>By: DG</title>
		<link>http://www.sethcheek.com/blog/2009/01/14/good-game-trailers/comment-page-1/#comment-1053</link>
		<dc:creator>DG</dc:creator>
		<pubDate>Fri, 16 Jan 2009 03:39:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.sethcheek.com/blog/2009/01/14/good-game-trailers/#comment-1053</guid>
		<description>I thought both of those were kinda...what?  &quot;Deliberate&quot; is the only word I can come up with.  I wasn&#039;t inspired by the music so much as confused.  Is this guy unhappy about his lot as a soldier?  Was he coerced?  I&#039;m reasonably sure that the game is all about shooting people in the...behind, so why the somber attitude?  Are they trying to fake the people into thinking that the game has a moral depth, or that the hero is more than just a guy who runs around shooting people in the...behind?  Maybe they presuppose that the viewer KNOWS what the game is all about, so they&#039;re giving it a different spin just for fun.  For a non-insider, though, it doesn&#039;t work...I never really wanted the games before, and I still don&#039;t after watching the trailers.  But, then, I&#039;m the guy who wandered around the building humming &quot;I&#039;m a Lumberjack&quot; all day.</description>
		<content:encoded><![CDATA[<p>I thought both of those were kinda&#8230;what?  &#8220;Deliberate&#8221; is the only word I can come up with.  I wasn&#8217;t inspired by the music so much as confused.  Is this guy unhappy about his lot as a soldier?  Was he coerced?  I&#8217;m reasonably sure that the game is all about shooting people in the&#8230;behind, so why the somber attitude?  Are they trying to fake the people into thinking that the game has a moral depth, or that the hero is more than just a guy who runs around shooting people in the&#8230;behind?  Maybe they presuppose that the viewer KNOWS what the game is all about, so they&#8217;re giving it a different spin just for fun.  For a non-insider, though, it doesn&#8217;t work&#8230;I never really wanted the games before, and I still don&#8217;t after watching the trailers.  But, then, I&#8217;m the guy who wandered around the building humming &#8220;I&#8217;m a Lumberjack&#8221; all day.</p>
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		<title>By: Angie</title>
		<link>http://www.sethcheek.com/blog/2009/01/14/good-game-trailers/comment-page-1/#comment-1052</link>
		<dc:creator>Angie</dc:creator>
		<pubDate>Thu, 15 Jan 2009 14:27:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.sethcheek.com/blog/2009/01/14/good-game-trailers/#comment-1052</guid>
		<description>I&#039;m not sure you&#039;re giving me enough credit for versatility in appreciation.  Who would think I would like BioShock as much as I did?  It&#039;s the scenery, the mood, and the story that makes a game for me.  And as long as I don&#039;t have to hit the &quot;jump&quot; button too often, I don&#039;t mind playing them myself sometimes.  Oh, and as long as there&#039;s not some damn bird making ridiculous noises with each step, they can be cool to watch too... damn old school Kazooie...</description>
		<content:encoded><![CDATA[<p>I&#8217;m not sure you&#8217;re giving me enough credit for versatility in appreciation.  Who would think I would like BioShock as much as I did?  It&#8217;s the scenery, the mood, and the story that makes a game for me.  And as long as I don&#8217;t have to hit the &#8220;jump&#8221; button too often, I don&#8217;t mind playing them myself sometimes.  Oh, and as long as there&#8217;s not some damn bird making ridiculous noises with each step, they can be cool to watch too&#8230; damn old school Kazooie&#8230;</p>
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